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Post by G. Gerald Garcia on Jun 23, 2005 6:49:27 GMT -7
Quality control, we want to have the best content. This will be done under comittee-judged by a non partisan group? I talked about this project with Steven Colle at the post con dinner...he said if I were looking for an editor, I can ask him. An Art Director may still have to step up. As far as printing SMB and Rik have shown me some options to do this locally. Financing may be boosted by advertising, one potential "publisher" may help us out. All the talent and resources are in place right here at MIC. We just have to make it work, if it means throwing in some cash...I'm willing to do that. Not for financial gain, but for the satisfaction that we accomplish something in the Comics Community-and have something to show for it. I plan to make it out to San Diego next year, with a book to promote and have something that represents the talent in Canada and Calgary. Okay, enough flag waving. Theme...just a good story, something thats of you. A story you've always wanted to tell? GarSeeYa!!! I'm personally very interested in the idea of a studio or publishing venture. Get the right people together directing the various aspects of the creation and business sides, select the creators whose work and attitude have promise, help them to create projects that have quality, originality and meet professional standards, and get these creators as involved as possible in the publishing and promotion of their books. This can work as a vanity press venture given the proper structure, experienced and honest individuals guiding the direction, and creators willing to dedicate themselves to their work and who are willing to fund their own projects. This is just an idea at this stage, but by building a vanity press company which offers creators a banner under which to publish their work and a team dedicated to ensuring the quality and exposure of their projects, I don't see at this point where it can't work. In my opinion, no staff would receive any compensation until a project makes money because the primary goals would be: A) to assist a creator/creative team in publishing their project, and B) to ensure the success of the project in both sales and exposure to the public. Basically what I've got in mind is a board of directors with people experienced in the various aspects of comic book publishing. My background is almost exclusively editorial, with experience as a writer, submission editor, editor-in-chief, and work in a comic specialty store like many of you. Those of you who know me and who have worked with me know my approach to comic book storytelling. However, there are so many of you who have extensive experience in the other areas of which I do not. I am willing to create this board with interested and experienced individuals if you think this approach to comic book publishing is worthwhile. I am especially interested in hearing from the creators on this board to see if this is a viable choice for you. Please let me know what you think. Steven, I think we are thinking along the same lines. The book I originally proposed would have been published under the "Maple Ink Comics" banner. We are starting to develop a presence online, especially in the Calgary area. We are "easy" to find on the net. I revised my thinking on the book, starting from an OPEN CALL to by INVITATION ONLY- seeking a professional level to the work. I have a story structure set up for a collaboration with eight teams (Writer/Artist) But there still would be freedom for interpretation. The difference that comes up-is our take on publishing. I am looking at offering the completed project to some of the publishers many of us have made contacts with. Some of us have developed working relationships with these companies. Some of us have a "foot in the door." There is a way for us to make it in! GarSeeYa!!!
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Post by creativesynergy on Jun 24, 2005 6:03:50 GMT -7
Garcia, to a certain degree I agree with you in the sense that we need to get something DONE. The problem with seeking out publishers with our work is that we go according to their timetable, their specs, their yay or nay. How is that different than what I'm proposing? We have time on our hands to help build those projects that don't meet the mark. Other companies have a limit to the books they put out because of finances. That wouldn't be a problem with a vanity press publishing structure. Finding two or three titles that we can hit the market with all at once, be they one-shots or mini-series (I'd stay away from anthologies as much as possible), will get more space on the rack than a lone title sitting silently between a ton of other books. We can also spend that time to formulate a proper plan of action with regards to promotion and distribution. The creators themselves will have a say in how these last two points will be accomplished and will be party to the process. It doesn't mean that we'll accept just any project, but we'll be able to work hard (not "hardly work" as with publishers who rush to get the book out without proper editorial time) to get the best quality product out there. Ongoing series, in my opinion for a beginning publisher, is the wrong move. Hit the public with a single issue or storyline, make them want more before you hit them with the next wave. Test the product before dedicating time, money, and effort to something that won't sell. I personally hate it when I'm getting into a book and/or character and the next thing you know the book is being cancelled for lack of sales. Doing it ourselves and basically helping people "self-publish" without the added headaches of business is the way I think we need to go.
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Mr. Vince
MIC AGENT
Friendly Giant
Posts: 249
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Post by Mr. Vince on Jun 24, 2005 11:26:15 GMT -7
What exactly is a Vanity Press Publishing Structure?
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Post by Andrew on Jun 24, 2005 12:29:30 GMT -7
What exactly is a Vanity Press Publishing Structure? Vanity press is a scheme under which creators pay a publishing company to publish their book. Creators cover publishing expenses--printing, promo, shipping, etc.--and generally toss in a fee on top of that (vanity press publishers make their money off their creators, not book sales.) Vanity press publishing (as well as self-publishing) is seriously looked down upon in the prose publishing world--in comics, there's considerably less of a stigma. The real difference between Steve's and Gerald's ideas is that Steve's would require creators to offer up money, as well as time and energy, to create a book, which would then be guaranteed to be published. Gerald, if I understand things correctly, wants to put together a project, then pitch it to various publishers to see if it can be published by an established company (along the lines of Image's FLIGHT, though I don't believe that was technically pitched so much as discovered and acquired.) I don't think this necessarily needs to be seen as an either/or situation, incidentally. Whatever group signs up for the project could certainly produce the book and pitch it around, with an agreement that if it doesn't get picked up the group will pay to self-publish. A
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Chris
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Post by Chris on Jun 24, 2005 13:34:03 GMT -7
What exactly is a Vanity Press Publishing Structure? Vanity press is a scheme under which creators pay a publishing company to publish their book. Creators cover publishing expenses--printing, promo, shipping, etc.--and generally toss in a fee on top of that (vanity press publishers make their money off their creators, not book sales.) A This, at the moment is what Radioactive City is ... it's a bit inbetween We ask a very minimal rate per page (which doesn't even cover printing, just pads it. And we put up the rest. Digital Webbing and some others charge about $30-$40 per page, we are just asking $10 to help things along. Ultimately we would like this to end up going the other way around where we pay out the creators ... I am already taking issue 2 submissions, as issue 1 is full. People are out here and we're going ahead with issue 1 to be published. If there is enough response as we are getting, RC:M could end up being a bi-monthly comic. So what I'm saying, what is being proposed here, is already in motion. I think Gerald is looking to do more of a graphic novel type book. Ours is more "get it out there more often" book. If someone wants to talk to us about publishing a 'sole' comic, we're open to it. Right now I'm publishing mine (Doll Steak) and Radioactive City: Meltdown ... if more people want to pull together, I'm happy to talk. I hope to have at least 5 issues out by next year to bring to San Diego - along with my own issues of Doll Steak (which I hope will be around 4 issues) ... nine issues published under one name adds a bit of strength ... if more want to tie to that, I'm all for it. I'm looking to front some booths/tables at conventions to get things moving. We're here if anyone wants to talk to us.
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Post by G. Gerald Garcia on Jun 24, 2005 19:51:06 GMT -7
The BOOK I am proposing will be a TP,containing eight stories. The project will be completed, before presentation to publishers. If it doesn't get picked up, we have work for show and the option to shop it around.
I have confidence in the work being produced by most MIC members, but (in my personal position) most of us do not have the finances to risk on a venture like this:vanity press. I am taking a course that offers little financial burden. All I ask for is your creative time in producing something that will stand out in the industry and put us on the map.This is not something I want to rush into, we do need a structure to accomodate all contributors.
If we want it bad enough, we can make this happen.
GarSeeYa!!!
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Post by Temperance on Jun 24, 2005 20:51:23 GMT -7
Gerald's suggestion seems to fall along the end result of the Short Term Konsequnces Anthology book. anthologies are nice, but they require someone to act as head and put pressure on artists to meet deadlines and follow quality control issues
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Post by creativesynergy on Jun 24, 2005 21:56:14 GMT -7
I had previously posted comments in the first Calgary Studio thread that this "board of directors", which would consist of individuals with experience in the various areas of comic book publication, promotion, and distribution, would not be paid until a return is made on the titles under the company's banner. This means that we would not be paid a fee until the creators are actually making money on their books. This could take forever unless we all succeed in each title's quality, presentation, exposure, and sales. The faster the returns come in, the quicker the board itself can see a compensation for their work.
The fact is that like many of you, I'm not in this industry for the money. If that were the case I would have started charging a long time ago for my services and knowledge, but I haven't. Not because of self-doubt in my abilities or my uncertainty of how much to charge, but because I enjoy doing this so much and I want to be part of someone else's success. However, if I could fill every role in this endeavor, I would. But I can't. There are people like Kandrix with his business knowledge and experience on the convention circuit and Derek with his gorilla marketing techniques, creators and experienced businessmen in this field who, with me, can make something positive happen for someone who A) has the talent and determination and B) the drive to raise the money to make it happen. It isn't a matter of someone not having the money, but not knowing how to raise it. That's something we can work on with the creators as a board. On top of that, we don't need to have a product ready to publish because I put creative teams together. That's where the difference is with my idea versus the typical "vanity press" direction in prose publishing. They want the whole product on their laps before they say yay or nay. As part of the board, I step in before the others would even need to to screen submissions and put creative teams together, then bring the story pitch to the board once it's fleshed out for board approval, seeing as how they are the ones coming up with the ideas on how to approach printing, promotion, channels of distribution, etc. This then gets presented to the creators involved so they understand the directions that will most likely result in success. They can also add their concerns and ideas. This is all free of charge until a return is made on the sales. Not a loss or a break even, but a return. I know Kandrix and Laurie and their approach to Short Term Konsequences. They wanted to give local creators a chance to show their wares, to build up the community. They did it without need for recompense because that wasn't their goal. Their goal was to get people's work seen. That's what I'm trying to provide with this idea. I don't have the finances to start up a publishing company, but I do have years of knowledge and experience that I am more than willing to share.
That's where I'm coming from. It's just an idea at this stage, but I know it will work.
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Post by creativesynergy on Jun 24, 2005 22:03:53 GMT -7
I just want to add that I'm not against Garcia's idea, but I find that we can accomplish more and see a quicker result if we approach it the way I'm seeing it working out.
The way it works for me, this is just an extension of my current workload with CREATIVE SYNERGY Consulting & Services and allows me to fulfill two dreams: To provide a variety of editing and instructional services while getting my hands dirty with others who are knowledgeable in their fields.
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Post by kandrix on Jun 24, 2005 22:36:02 GMT -7
Ah yes...
We've had plans for STK #3 for a while, but we decided to push it WAY back because we felt we really had to concentrate on the Monk's Tale series, seeing how that's our 'claim to fame'. Like Devon mentioned, you really need somebody to push the project out, or it's really tough to get done. Trust me on this one! I enjoy the coordination of projects, and seeing them from concept to completion, but it requires a lot of time and effort, which is something that I'm pretty much out of for the moment.
Though I will say that midway through the summer is when I'll start planning out more specific parameters for the next project (s). There's a good chance that I'll change the format of STK, but still have it as more of a showcase of talents. 2004 was a pretty good year for us in terms of 'industry education', and what we wanted to happen for 2005 is kinda being pushed back into 2006, so hopefully everything falls into line.
Anyways, this is my quick break from issue #5...I'll post more stuff later, or my editor will kill me.
Kandrix
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Post by Mr. Nick on Jun 26, 2005 16:01:26 GMT -7
I definitely agree with Steve about the one shot/limited series stuff. Especially when it comes to indie comics, people are less likely to pick up an ongoing, unsure of when or if ever the next issue will be released. There is, however, lots of draw in picking up one comic with a full story, from beginning to end.
I don't know how much I could contribute to the overall concept or execution of these plans, but bottom line is, I'm a creator, so I'll just keep making the stories at a consistent pace and hopefully ever growing quality. But, I'll do what i have to do to get the story out there into the hands of the reader.
Is there any way that these books could be published thru a vanity press, but ALSO pitched to a publisher? If we have the rights to the material, we could just distribute the books while we wait for a response from the molasses like comic book industry. There's been a lot of indie books picked up and rereleased under a new banner. ie Jack Staff (which rocks).
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Post by creativesynergy on Jun 26, 2005 22:01:11 GMT -7
In the publishing industry, a creator allows certain rights to be given to a company in order for them to publish their work. For example, many publishers want what's called "First rights" to a piece of work. What this means is that they have the right to publish the work first before the creator can accept a bid from another company that may be interested. If the creator accepts that secondary bid, then the company given first rights has the right to file a lawsuit against the creator for breach of contract. Unfortunately, the first company doesn't have to rush their decision to publish because the creator has given them that right, so while you may get two or three other publishers interested in the work who want to publish it, the creator is out of luck until the first company makes their intensions clear (to publish or not to publish, the latter releasing the creator from the contract).
There are different rights that the creator can give to a publishing house. For example, First North American Rights means that a company is given the first rights to publish in North America only, leaving the creator to offer first rights to any company outside of North America as well. So if, as a creator, you want to submit your work to two companies, one in the states and the other in Europe, you can have both of them publish your work with greater exposure by specifying the continent of first rights.
Some publishers will only accept all rights to a work because they don't want to lose reprint rights. That's where you have to shop around if you intend on having your trade paperback, for instance, published by a company other than the one who first published your work.
On this note, you can offer a company Second Rights if you have previously published the work either yourself or through a small-press company. The problem that lies with this option is that the work has already been in the marketplace, even with limited exposure. That means the company is getting second dibs at the work. If the work was good enough the first time around but limited copies are floating around, that means the company can still sell the book and not be afraid of the book competing with itself. For example, Nick, you can give Dark Horse Second Rights to TAoDS and they can publish it without worrying that the market has seen it in mass exposure before. Sometimes limited print runs for a self- or small-press publisher has its advantages.
So if you did go the vanity press route, you'd need to decide if the print run was going to be worthwhile in the first place or if you'd just want to give the market a peek. If the latter is what you'd want to do, you would need to realize that another company may never pick it up. If that's the case, would you go for a second printing with the vanity press company two or three years after the first printing? Seems kind of redundant unless something new is added to make it different than the first time it was published. You decide.
Hopefully that gives you an idea of where your rights and a publishers rights stand.
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Post by creativesynergy on Jun 26, 2005 22:11:15 GMT -7
I just want to add, Nick, that books that have sold well through both self-publishing and small-press ventures do get picked up by other publishers. Consider the structure that Image has in their business dealings. A DISTANT SOIL by Colleen Doran's Aria Press, BONE through Jeff Smith's Cartoon Books, and a few others have been picked up by Image (more to give the creators a reprieve from the business end to dedicate more time to the creative process), but previously published work by these creators will appear in trade paperbacks, not "second printings" of the original story. Therefore, if you go the vanity press route, more than likely someone like Image would only publish collected volumes/trade paperbacks of your book.
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Jason
New Member
Posts: 9
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Post by Jason on Jul 11, 2005 18:24:36 GMT -7
Hi everybody. I'm a longtime lurker, whose postings are rare and mysterious. I'll do the proper introduction in the introduction heading. Anyway, on to STUDIO DEUX...
It seems as though this debate is a good thing, and this forum is a good public place to have it; I wonder if it's too early to start assiging positions? Editor-In-Chief, Marketing Director, Head Bean Counter, CEO and Lord of Time and Space, that sort of thing. Who can be involved, and who decides that?
It might make clearer the debates between self-published, to shopping around for a publisher, not to mention help solidify not only who's doing what in terms of jobs, but also start figuring out what's going to be between the covers of this mag. Will it have a theme, beyond best-of-the-best? And will VA, Konsiquential, and Radioactive City play a part? There are already some people putting books out; do we incorporate them into an eneroumous Maple Comics Ink umbrella? (For lack of a better term...)
I don't really know about the answers I can give to all of these, but it might be good to lay out this kind of groundwork.
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Post by attoboy on Jul 11, 2005 22:02:36 GMT -7
Jason, I don't want to dash your enthusiasm, but it might be prudent for most folks to focus on getting their couple hundred pages of comics done before we start talking studio.
But if you want to run out and print a bunch of name tags and t-shirts, don't let me get in your way.
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Jason
New Member
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Post by Jason on Jul 11, 2005 23:09:06 GMT -7
Consider the enthusiasm dashed long before, by gallons of bitter coffee, lending their caffeine viewpoint to this latte-fair world...
Anyway...
I suppose what I meant incorporates what you're saying, Derek. My only point there was that it might be a good idea for the legions working on their pages to figure out if their working on the five-pager Maple Ink Comics Omnibus, or chapter XXXXVVII of their masterwork.
Maybe this has already been decided and I missed it, but who is doing pages, and who's not? And who decides? The only reason I started listing job titles is because once somebody has a title and a task, they can start doing. Otherwise, it's akin to the hundreds of theatre companies I know of, all of them waiting for the right moment to show off their brilliance, meanwhile, they're still not doing shows. I don't mean to say that nothing's happening; the amount of independent studios and projects going speak to the opposite, but I am thinking the formation of some kind of deciding body might be a good place to start.
Deciding vanity press versus publisher shopping would probably be more prudent once pages are coming in, or at least a schedule of pages is lined up, or something...
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Chris
Full Member
Posts: 211
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Post by Chris on Jul 12, 2005 0:00:19 GMT -7
I can only speak from experience, but I was involved with 2 magazines that were going to publish a comic ... one had occured because the other failed ...
I was working with a "magazine company" (I use the term lightly here since they never made that magazine - or, they did, sorta ... but like 20 copies or something) ... their idea was to bring together artists and print a comic/anthology/magazine thing ... for 2 years I worked with them and nothing came of it but bad taste. Time went by with the promises of printing a magazine, but nothing came into fruition. When nothing is happening, it's hard to get people to contribute. Week after week we just went through the motions, we had a ton of artists and creative talent and over a year it slowly dwindled down to 4 or 5 people. I can't even remember the name of what it was going to be called, it changed so much. Their goals were too high and their deadline was an evolving timeline. People eventually got bored of it and made their own self published comics ...
After that, all it took was a bunch of artists sitting around saying "I've got 5 pages" ... "so do I" ... and then it just turned into a modest small press run of 100 issues every month or other month and went for a long time ... at least 10 issues or so.
The thing that worked there is that a simple deadline was made, all was asked was a bit of donation money and a basic format.
I think I had a point but I lost it now.
My goal is to get work on the shelves. I just like to create and I enjoy seeing other people's work.
I don't know what I'm even trying to say anymore, it's getting late and I still have a cold ... I've rewritten and erased numerous paragraphs already ...
All I can say is I'm glad Gord is working with me here and I'd love to find more people willing to do the same.
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Post by creativesynergy on Jul 15, 2005 21:47:15 GMT -7
This has developed into an interesting discussion.
My point of view is this: Everyone WANTS to be published. That's a given. The problem is that not everyone is ready for this to happen, either because of lack of dedication, undeveloped creative talent, or lack of willingness to learn the proper tools that will make their work stand out and sell. I've seen and I've worked with people who have "something" to start from. The problem is that they rush to be seen, and that first impression that they are so desperate to make falls short. It's like going to a job interview with your potential boss being the readership. Something needs to stand out physically, in the pages and on the cover, for the reader to buy your story. They don't care about your dedication or your dreams. They care about reading a good story (written and drawn) that will stand out in their minds enough to want more. Quality and Production. Anthologies may have one or two stories that "work", but being in the same package as stories that "don't" will make the reader think twice about buying the book again, maybe even about buying it the first time.
The fact is that we live in a society where the consumer is now allowed to sample the goods before purchase. Bookstore chains now have comfortable seating where you can read a magazine or book at your leisure without obligation to purchase. The days of "You're not allowed reading unless you intend to buy" are long gone. Where does that leave the publisher? With a bunch of books having been read on the stand without purchase. Does that make them money? NO! On top of that, did you know that Chapters/Indigo and some other bookstores have a return policy? If the book is still in resellable condition within a given time frame, they will take the book back. I just did it myself with a full refund. What happens if that book you bought and returned doesn't sell again? Now I doubt that this "return policy" will ever become a trend in the comic specialty market, but these conditions determine a reader making their purchase and force the stores themselves to select books that they believe will sell. They are, after all, trying to make money off of their investments.
What it boils down to is this: No matter how good you feel the book is, it needs to make money for you or for the person putting the money into publishing it. It isn't a matter of just getting seen, but making sure that you leave a memorable impression. That's what I'm talking about.
I don't say this to give the impression that books can't sell or even be a hit "by chance". Some of the most outstanding titles were long shots that hit the right nerve in the readership. But something needs to be there for that to happen. Can strong promotions make a mediocre or poor quality book sell? Yes, for a very short time. Kandrix will hate me for this example, but look at Youngblood #1. Everything was wrong with it, but it sold. There were a lot of people who dropped it quickly and then there are others who toughed it out hoping it would get better. I wasn't one of those people. But the fact is that it wasn't published with a strict quality assurance standard either. It was a book that Rob Liefeld wanted to do, and he did it on his own.
My intention through my business (CREATIVE SYNERGY Consulting & Services) and through this proposed venture (vanity press publishing) is to ensure the success of a story/book through the education of creators with respect to the market and their understanding of it. Some people don't want that kind of help because they want complete control over their work and how it's presented to the masses. That's fine. I actually encountered a gentleman who was basically self-publishing his stories. When I made suggestions on his story structure and dialogue, he thanked me graciously and said "If I listened to everyone's suggestions, the story wouldn't be mine". It's sad to say, but this can happen if total control of the story is given to others and where self-doubt takes over.
However, anyone here can ask Kandrix and Laurie if I ever sought control of their story, or for that matter, ask many of the people who currently post here. The idea isn't to make the story my vision over theirs, but to point out things that will expand their vision of their own work. That's what an editor should do.
I care about this industry. I care about the people whose imaginations come to life on the printed page. And I care about the success of these creators and their work.
I do believe in the "Put your money where your mouth is" principle because there's no more proof of your belief in your work than by making it work yourself, but I intend to provide creators with the resources to make their work the best it can possibly be, either through education or direction. That's what I see as a vanity press structure: Helping the creators to help themselves.
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amy
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Post by amy on Nov 26, 2005 11:38:15 GMT -7
Wow, that was a very interesting thread to read. I know the last post was in July, but that's about as out of date as I am. Anyway, since it HAS been quite a long time, how are all of those projects going?
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